Well, I've tried not touching a story until Midnight, November 1st, and it didn't work out well for me. My suggestion is, figure out where the fiddly bits are (for me, the laws of magic and the timeline of events) and then don't touch it. That way, there's less work to get sick of and you have the most inconvenient things out of the way.
no subject
Date: 2008-10-02 08:29 pm (UTC)